Stats Training Info
Stats, an abbreviation of statistics, refers to the 3 statistics all characters have in varying amounts, as follows:
Strength – Determines how much can be carried, amount of melee damage, and number of Hit Points;
Dexterity – Determines Stamina and is important for skills such as Snooping and Parrying;
Intelligence – Determines the amount of Mana a player has and can affect skills such as Magery.
Skills each have primary and secondary stats associated with them. If both stats associated with a skill are set to raise on your character, the primary stat will increase 75% of the time, while secondary stats will increase 25% of the time. If the primary stat associated with a skill is locked, however, the secondary stat will be chosen to raise.
Skill | Primary | Secondary | |
Alchemy | Intelligence | Dexterity | |
Lumberjack | Strength | Dexterity | |
Anatomy | Intelligence | Strength | |
MaceFighting | Strength | Dexterity | |
AnimalLore | Intelligence | Strength | |
Magery | Intelligence | Strength | |
AnimalTaming | Strength | Intelligence | |
Meditation | Intelligence | Strength | |
Archery | Dexterity | Strength | |
Mining | Strength | Dexterity | |
ArmsLore | Intelligence | Strength | |
Musicianship | Dexterity | Intelligence | |
Begging | Dexterity | Intelligence | |
Necromancy | Intelligence | Strength | |
Blacksmith | Strength | Dexterity | |
Ninjitsu | Dexterity | Intelligence | |
Bowcraft | Dexterity | Strength | |
Parrying | Dexterity | Strength | |
Bushido | Strength | Intelligence | |
Peacemaking | Intelligence | Dexterity | |
Camping | Dexterity | Intelligence | |
Poisoning | Intelligence | Dexterity | |
Carpentry | Strength | Dexterity | |
Provocation | Intelligence | Dexterity | |
Cartography | Intelligence | Dexterity | |
RemoveTrap | Dexterity | Intelligence | |
Chivalry | Strength | Intelligence | |
Resis.Spells | Strength | Dexterity | |
Cooking | Intelligence | Dexterity | |
Snooping | Dexterity | Intelligence | |
DetectHidden | Intelligence | Dexterity | |
Spellweaving | Intelligence | Strength | |
Discordance | Intelligence | Dexterity | |
SpiritSpeak | Intelligence | Strength | |
Eval.Int. | Intelligence | Strength | |
Stealing | Dexterity | Intelligence | |
Fencing | Dexterity | Strength | |
Stealth | Dexterity | Intelligence | |
Fishing | Dexterity | Strength | |
Swordsman | Strength | Dexterity | |
Focus | Dexterity | Intelligence | |
Tactics | Strength | Dexterity | |
Foren.Eval. | Intelligence | Dexterity | |
Tailoring | Dexterity | Intelligence | |
Healing | Intelligence | Dexterity | |
TasteIde. | Intelligence | Strength | |
Herding | Intelligence | Dexterity | |
Tinkering | Dexterity | Intelligence | |
Hiding | Dexterity | Intelligence | |
Tracking | Intelligence | Dexterity | |
Inscription | Intelligence | Dexterity | |
Veterinary | Intelligence | Dexterity | |
ItemId. | Intelligence | Dexterity | |
Wrestling | Strength | Dexterity | |
Lockpicking | Dexterity | Intelligence |