Stats Training Info
Stats, an abbreviation of statistics, refers to the 3 statistics all characters have in varying amounts, as follows:
Strength – Determines how much can be carried, amount of melee damage, and number of Hit Points;
Dexterity – Determines Stamina and is important for skills such as Snooping and Parrying;
Intelligence – Determines the amount of Mana a player has and can affect skills such as Magery.
Skills each have primary and secondary stats associated with them. If both stats associated with a skill are set to raise on your character, the primary stat will increase 75% of the time, while secondary stats will increase 25% of the time. If the primary stat associated with a skill is locked, however, the secondary stat will be chosen to raise.
| Skill | Primary | Secondary | |
| Alchemy | Intelligence | Dexterity | |
| Lumberjack | Strength | Dexterity | |
| Anatomy | Intelligence | Strength | |
| MaceFighting | Strength | Dexterity | |
| AnimalLore | Intelligence | Strength | |
| Magery | Intelligence | Strength | |
| AnimalTaming | Strength | Intelligence | |
| Meditation | Intelligence | Strength | |
| Archery | Dexterity | Strength | |
| Mining | Strength | Dexterity | |
| ArmsLore | Intelligence | Strength | |
| Musicianship | Dexterity | Intelligence | |
| Begging | Dexterity | Intelligence | |
| Necromancy | Intelligence | Strength | |
| Blacksmith | Strength | Dexterity | |
| Ninjitsu | Dexterity | Intelligence | |
| Bowcraft | Dexterity | Strength | |
| Parrying | Dexterity | Strength | |
| Bushido | Strength | Intelligence | |
| Peacemaking | Intelligence | Dexterity | |
| Camping | Dexterity | Intelligence | |
| Poisoning | Intelligence | Dexterity | |
| Carpentry | Strength | Dexterity | |
| Provocation | Intelligence | Dexterity | |
| Cartography | Intelligence | Dexterity | |
| RemoveTrap | Dexterity | Intelligence | |
| Chivalry | Strength | Intelligence | |
| Resis.Spells | Strength | Dexterity | |
| Cooking | Intelligence | Dexterity | |
| Snooping | Dexterity | Intelligence | |
| DetectHidden | Intelligence | Dexterity | |
| Spellweaving | Intelligence | Strength | |
| Discordance | Intelligence | Dexterity | |
| SpiritSpeak | Intelligence | Strength | |
| Eval.Int. | Intelligence | Strength | |
| Stealing | Dexterity | Intelligence | |
| Fencing | Dexterity | Strength | |
| Stealth | Dexterity | Intelligence | |
| Fishing | Dexterity | Strength | |
| Swordsman | Strength | Dexterity | |
| Focus | Dexterity | Intelligence | |
| Tactics | Strength | Dexterity | |
| Foren.Eval. | Intelligence | Dexterity | |
| Tailoring | Dexterity | Intelligence | |
| Healing | Intelligence | Dexterity | |
| TasteIde. | Intelligence | Strength | |
| Herding | Intelligence | Dexterity | |
| Tinkering | Dexterity | Intelligence | |
| Hiding | Dexterity | Intelligence | |
| Tracking | Intelligence | Dexterity | |
| Inscription | Intelligence | Dexterity | |
| Veterinary | Intelligence | Dexterity | |
| ItemId. | Intelligence | Dexterity | |
| Wrestling | Strength | Dexterity | |
| Lockpicking | Dexterity | Intelligence |