Difference between revisions of "Custom Shard Changes"

From The Lost City Shard Wiki
Jump to navigation Jump to search
Line 21: Line 21:
 
Fire Field (Mage Spell) changes: if your magic resist is higher than the casters magery you get 1 dmg per second and if its lower you get the casters (magery -your resist)/10 dmg.
 
Fire Field (Mage Spell) changes: if your magic resist is higher than the casters magery you get 1 dmg per second and if its lower you get the casters (magery -your resist)/10 dmg.
  
Vendors no longer by items anymore.
+
Vendors buy items again but sell items for way higher price. The idea behind is more player to player actions/sellings.

Revision as of 21:13, 16 July 2016

The normal Orc has a 5% chance of critically hitting you.

Rats and Sewer Rats can call for help(works for both wild and tamed).

Slimes and corrosive slimes split in three after they are killed(works for both wild and tamed).

Lizardmen can spit acid on attack.

Orc mages have a small chance when hit to fire fireballs at multiple surrounding targets.

Skeletal mages can heal surrounding allies as well as damage surrounding foes.

Balrons sometimes use a type of mirror image.

Albino Monster / Pets can be tamed and are 10% stronger than normal pets and monsters.

Ascended monster ascended pets cannot be tamed. Ascended monster (in the world) have 1 CG in their loot and they are 10 times stronger than normal monsters.

Ascended monster (at champ area) have 1 Badge of Slaying in their loot Except pets and monsters without backpack like cows and they are 10 times stronger than normal monsters.

Fire Field (Mage Spell) changes: if your magic resist is higher than the casters magery you get 1 dmg per second and if its lower you get the casters (magery -your resist)/10 dmg.

Vendors buy items again but sell items for way higher price. The idea behind is more player to player actions/sellings.