Difference between revisions of "Stats Training Info"
(Created page with " Stats, an abbreviation of statistics, refers to the 3 statistics all characters have in varying amounts, as follows: Strength – Determines how much can be carried, amount ...") |
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Skills each have primary and secondary stats associated with them. If both stats associated with a skill are set to raise on your character, the primary stat will increase 75% of the time, while secondary stats will increase 25% of the time. If the primary stat associated with a skill is locked, however, the secondary stat will be chosen to raise. | Skills each have primary and secondary stats associated with them. If both stats associated with a skill are set to raise on your character, the primary stat will increase 75% of the time, while secondary stats will increase 25% of the time. If the primary stat associated with a skill is locked, however, the secondary stat will be chosen to raise. | ||
− | + | {| class="wikitable" style="text-align: center; color: red;" | |
− | {| | + | |'''Skill''' |
− | |Skill| | + | |'''Primary - Stats Gain''' |
+ | |'''Secondary - Stats Gain''' | ||
|- | |- | ||
− | |Alchemy | + | |Alchemy |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | | | + | |Lumberjacking |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Anatomy | + | |Anatomy |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |MaceFighting | + | |MaceFighting |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |AnimalLore | + | |AnimalLore |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |Magery | + | |Magery |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |AnimalTaming | + | |AnimalTaming |
+ | |Strength | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Meditation | + | |Meditation |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |Archery | + | |Archery |
+ | |Dexterity | ||
+ | |Strength | ||
|- | |- | ||
− | |Mining | + | |Mining |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |ArmsLore | + | |ArmsLore |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |Musicianship | + | |Musicianship |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Begging | + | |Begging |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Necromancy | + | |Necromancy |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | | | + | |Blacksmithing |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Ninjitsu | + | |Ninjitsu |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Bowcraft | + | |Bowcraft/Fletching |
+ | |Dexterity | ||
+ | |Strength | ||
|- | |- | ||
− | |Parrying | + | |Parrying |
+ | |Dexterity | ||
+ | |Strength | ||
|- | |- | ||
− | |Bushido | + | |Bushido |
+ | |Strength | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Peacemaking | + | |Peacemaking |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Camping | + | |Camping |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Poisoning | + | |Poisoning |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Carpentry | + | |Carpentry |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Provocation | + | |Provocation |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Cartography | + | |Cartography |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |RemoveTrap | + | |RemoveTrap |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Chivalry | + | |Chivalry |
+ | |Strength | ||
+ | |Intelligence | ||
|- | |- | ||
− | | | + | |ResistingSpells |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Cooking | + | |Cooking |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Snooping | + | |Snooping |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |DetectHidden | + | |DetectHidden |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Spellweaving | + | |Spellweaving |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |Discordance | + | |Discordance |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |SpiritSpeak | + | |SpiritSpeak |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | | | + | |EvaluateIntelligence |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |Stealing | + | |Stealing |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Fencing | + | |Fencing |
+ | |Dexterity | ||
+ | |Strength | ||
|- | |- | ||
− | |Stealth | + | |Stealth |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Fishing | + | |Fishing |
+ | |Dexterity | ||
+ | |Strength | ||
|- | |- | ||
− | | | + | |Swordsmanship |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Focus | + | |Focus |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Tactics | + | |Tactics |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | | | + | |ForensicEvaluation |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Tailoring | + | |Tailoring |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Healing | + | |Healing |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | | | + | |TasteIdentification |
+ | |Intelligence | ||
+ | |Strength | ||
|- | |- | ||
− | |Herding | + | |Herding |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Tinkering | + | |Tinkering |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Hiding | + | |Hiding |
+ | |Dexterity | ||
+ | |Intelligence | ||
|- | |- | ||
− | |Tracking | + | |Tracking |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Inscription | + | |Inscription |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Veterinary | + | |Veterinary |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | | | + | |ItemIdentification |
+ | |Intelligence | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Wrestling | + | |Wrestling |
+ | |Strength | ||
+ | |Dexterity | ||
|- | |- | ||
− | |Lockpicking | + | |Lockpicking |
+ | |Dexterity | ||
+ | |Intelligence | ||
|} | |} |
Latest revision as of 07:37, 30 July 2014
Stats, an abbreviation of statistics, refers to the 3 statistics all characters have in varying amounts, as follows:
Strength – Determines how much can be carried, amount of melee damage, and number of Hit Points;
Dexterity – Determines Stamina and is important for skills such as Snooping and Parrying;
Intelligence – Determines the amount of Mana a player has and can affect skills such as Magery.
Skills each have primary and secondary stats associated with them. If both stats associated with a skill are set to raise on your character, the primary stat will increase 75% of the time, while secondary stats will increase 25% of the time. If the primary stat associated with a skill is locked, however, the secondary stat will be chosen to raise.
Skill | Primary - Stats Gain | Secondary - Stats Gain |
Alchemy | Intelligence | Dexterity |
Lumberjacking | Strength | Dexterity |
Anatomy | Intelligence | Strength |
MaceFighting | Strength | Dexterity |
AnimalLore | Intelligence | Strength |
Magery | Intelligence | Strength |
AnimalTaming | Strength | Intelligence |
Meditation | Intelligence | Strength |
Archery | Dexterity | Strength |
Mining | Strength | Dexterity |
ArmsLore | Intelligence | Strength |
Musicianship | Dexterity | Intelligence |
Begging | Dexterity | Intelligence |
Necromancy | Intelligence | Strength |
Blacksmithing | Strength | Dexterity |
Ninjitsu | Dexterity | Intelligence |
Bowcraft/Fletching | Dexterity | Strength |
Parrying | Dexterity | Strength |
Bushido | Strength | Intelligence |
Peacemaking | Intelligence | Dexterity |
Camping | Dexterity | Intelligence |
Poisoning | Intelligence | Dexterity |
Carpentry | Strength | Dexterity |
Provocation | Intelligence | Dexterity |
Cartography | Intelligence | Dexterity |
RemoveTrap | Dexterity | Intelligence |
Chivalry | Strength | Intelligence |
ResistingSpells | Strength | Dexterity |
Cooking | Intelligence | Dexterity |
Snooping | Dexterity | Intelligence |
DetectHidden | Intelligence | Dexterity |
Spellweaving | Intelligence | Strength |
Discordance | Intelligence | Dexterity |
SpiritSpeak | Intelligence | Strength |
EvaluateIntelligence | Intelligence | Strength |
Stealing | Dexterity | Intelligence |
Fencing | Dexterity | Strength |
Stealth | Dexterity | Intelligence |
Fishing | Dexterity | Strength |
Swordsmanship | Strength | Dexterity |
Focus | Dexterity | Intelligence |
Tactics | Strength | Dexterity |
ForensicEvaluation | Intelligence | Dexterity |
Tailoring | Dexterity | Intelligence |
Healing | Intelligence | Dexterity |
TasteIdentification | Intelligence | Strength |
Herding | Intelligence | Dexterity |
Tinkering | Dexterity | Intelligence |
Hiding | Dexterity | Intelligence |
Tracking | Intelligence | Dexterity |
Inscription | Intelligence | Dexterity |
Veterinary | Intelligence | Dexterity |
ItemIdentification | Intelligence | Dexterity |
Wrestling | Strength | Dexterity |
Lockpicking | Dexterity | Intelligence |