Stats Training Info
Stats, an abbreviation of statistics, refers to the 3 statistics all characters have in varying amounts, as follows:
Strength – Determines how much can be carried, amount of melee damage, and number of Hit Points;
Dexterity – Determines Stamina and is important for skills such as Snooping and Parrying;
Intelligence – Determines the amount of Mana a player has and can affect skills such as Magery.
Skills each have primary and secondary stats associated with them. If both stats associated with a skill are set to raise on your character, the primary stat will increase 75% of the time, while secondary stats will increase 25% of the time. If the primary stat associated with a skill is locked, however, the secondary stat will be chosen to raise.
| Skill | Primary - Stats Gain | Secondary - Stats Gain |
| Alchemy | Intelligence | Dexterity |
| Lumberjacking | Strength | Dexterity |
| Anatomy | Intelligence | Strength |
| MaceFighting | Strength | Dexterity |
| AnimalLore | Intelligence | Strength |
| Magery | Intelligence | Strength |
| AnimalTaming | Strength | Intelligence |
| Meditation | Intelligence | Strength |
| Archery | Dexterity | Strength |
| Mining | Strength | Dexterity |
| ArmsLore | Intelligence | Strength |
| Musicianship | Dexterity | Intelligence |
| Begging | Dexterity | Intelligence |
| Necromancy | Intelligence | Strength |
| Blacksmithing | Strength | Dexterity |
| Ninjitsu | Dexterity | Intelligence |
| Bowcraft/Fletching | Dexterity | Strength |
| Parrying | Dexterity | Strength |
| Bushido | Strength | Intelligence |
| Peacemaking | Intelligence | Dexterity |
| Camping | Dexterity | Intelligence |
| Poisoning | Intelligence | Dexterity |
| Carpentry | Strength | Dexterity |
| Provocation | Intelligence | Dexterity |
| Cartography | Intelligence | Dexterity |
| RemoveTrap | Dexterity | Intelligence |
| Chivalry | Strength | Intelligence |
| ResistingSpells | Strength | Dexterity |
| Cooking | Intelligence | Dexterity |
| Snooping | Dexterity | Intelligence |
| DetectHidden | Intelligence | Dexterity |
| Spellweaving | Intelligence | Strength |
| Discordance | Intelligence | Dexterity |
| SpiritSpeak | Intelligence | Strength |
| EvaluateIntelligence | Intelligence | Strength |
| Stealing | Dexterity | Intelligence |
| Fencing | Dexterity | Strength |
| Stealth | Dexterity | Intelligence |
| Fishing | Dexterity | Strength |
| Swordsmanship | Strength | Dexterity |
| Focus | Dexterity | Intelligence |
| Tactics | Strength | Dexterity |
| ForensicEvaluation | Intelligence | Dexterity |
| Tailoring | Dexterity | Intelligence |
| Healing | Intelligence | Dexterity |
| TasteIdentification | Intelligence | Strength |
| Herding | Intelligence | Dexterity |
| Tinkering | Dexterity | Intelligence |
| Hiding | Dexterity | Intelligence |
| Tracking | Intelligence | Dexterity |
| Inscription | Intelligence | Dexterity |
| Veterinary | Intelligence | Dexterity |
| ItemIdentification | Intelligence | Dexterity |
| Wrestling | Strength | Dexterity |
| Lockpicking | Dexterity | Intelligence |